Hitman 3 rating
This minor change to the mission’s layout greatly changes how you approach it and how you make your way to the very top. It has a focus on verticality with its footprint spread over multiple floors rather than expanding outwards. Right away, this first mission looks and feels very different from most other Hitman sandboxes. Hitman 3 Reviewįollowing directly on from the events of Hitman 2, Hitman 3 begins bombastically atop the world’s tallest building in Dubai. It may be more of an iteration than a reinvention but as the saying goes, if it ain’t broke, don’t fix it. Levels are huge, detailed and intricate and some include more NPCs than previously thought possible. Refinements in gameplay are few as Hitman 2 already had things pretty much nailed down, however, it’s easily the most visually impressive of the trilogy. However, IO has let its imagination run wild this time around as Hitman 3 features some of the most unique, offbeat and ‘different’ sandboxes in the trilogy. I’m not sure the leap from Hitman 2 to Hitman 3 is quite so large. Moving Agent 47 out of smaller, more linear levels and into assassination sandboxes, IO has struck upon an increasingly addictive formula.įrom Hitman (2016) to Hitman 2 (2018) improvements across the board could be found in level design, quality of life, scope, visuals and creativity. IO Interactive has crafted and iterated upon Hitman for years and since 2016 has worked on the “World of Assassination” trilogy. There aren’t many, if any, games like it which is odd given the video games industry’s penchant for flogging a dead horse. You can find our VR review of Hitman 3 here.